four-way by Dave Lemaire This game is distibuted as shareware. If you like this game and use it for more than two weeks or so, You must register for it! It is a quite painless process of sending $10 (check or money order) to the address below. Dave Lemaire 2 Hillside Dr. Hudson, N.H. 03051 If you include the disk format you use, you will recieve the next update for free, provided that there are enough paid users to warrant continuing improving the game. Also please include any comments,bugs or suggestions you may have for improvements or even other games. Requirements: This game requires a MOUSE, VGA or better and a computer speed of 8 Mhz or better is suggested, but not nessecary. How to play: This game is very easy to play. To start, choose the level that you wish to play at. There are four levels, the first three are self explanitory. The fourth is called CUSTOM. This is for those of you who have an extremely fast or dog slow computer. I'll explain later. Choose the level, the corresponding box will fill, and then click on the OK button. The screen will change to the playing screen. Clicking the right mouse button will quit the game. To start the ball moving, Just click the left mouse button once. The object is to clear all the blocks from the screen. To hit the ball, move the mouse to where ever you want. If the mouse or paddle is still moving when it hits the ball, It will curve the ball instead of bouncing it! Also, If the ball hits the paddle from the top or bottom, it will curve it to. A hit to the side of the paddle WILL bounce the ball in the opposite direction. The yellow lines moving vertically and horizontally are "traps" where the ball can be lost. Try to avoid these to win the game. If you click the right mouse button while the ball is moving, it will pause the game and move the cursor to the right side of the screen. From here you can change the game settings by clicking the left button over "settings" or quit by clicking the left button over "quit." Using the custom control: This game was made on a 386- 40 Mhz machine and tested on a full range from the slowest 4Mhz 8088 to the fastest 486-50Mhz. The custom control allows for any speed computer to play this game, although the faster the smoother it will appear. The delay setting is a delay built into the game. The higher the number, the slower the game. The speed setting is just the opposite. This controls how many pixels the ball moves. So a higher setting will speed the ball up. Both these controls are limited to a reasonable amount. That's about it. Anything I may have missed is basically self explan- atory. Enjoy the game and please register if you like it!!!!!!!!!!!!!!!!!