

                     

		Random Picross ...


  Uhh, like, someone ACTUALLY DOWNLOADED one
  of my games?!?  Anyway, to play I suggest
  the following steps:  
 
    1.  Put Picross.exe wherever you plan to keep it.
    2.  Make a shortcut to Picross.exe.
    3.  Click "Shortcut" in the 'PROPERTIES' of
        Pica.exe, and change "Normal Window"
        to "Maximized".  (Works best in 640 by
        480 resolution.)
    4.  Name the shortcut whatever you want.
       (Windows 95 allows for long file names;
        after you've played the thing a few times
        I fully expect you to call it something
        like "That One Stupid Game That Doesn't 
        Really Work That I Downloaded Off The 
        Internet Last Week.")
    5.  Move the shortcut to wherever you want it,
        like maybe the desktop or the start menu.

  If you choose to keep this game and don't 
  want to pay for it, you don't have to worry
  about big men in trenchcoats breaking in 
  through some window or something; the game
  is completely freeware!  Anyway, if you do
  like this game (or if you don't), or if you
  have any other questions, comments, or
  suggestions, write me at one of my addresses
  below.  More games will soon be available
  from my web site (including versions compiled
  for Windows 3.1, DOS, and hopefully Macintosh
  if I can figure out how), so if you like 
  Random Picross, you could try some of the 
  others.  

  Picross is an old puzzle-type game from ancient
  China or ancient Japan or some guy's basement 
  in New York or something.  You are given a 
  square grid, with numbers along the top and the
  right sides.  The numbers represent a picture 
  that belongs on the grid, one which it is your 
  job to reveal.  The numbers tell you how many 
  spaces along that row or column (rows 
  represented along the right side, columns on top) 
  should be filled in to complete the puzzle.  
  Individual numbers tell you that that many 
  spaces in a row are to be filled in, and if 
  multiple numbers are shown, each one ...
  Well, I think that once you try it a couple of 
  times you will figure it out.  Picross takes
  a little while to learn, but once you do it is
  a lot of fun, if you like that kind of thing.

  The source code for this game is found in the
  file "picross.c".  Read it, alter it, burn it if
  you wish, but it is completely unnecessary for
  playing the game.  Delete it if you'd like.

******************************************************
* WARNING -- I don't know how to program!!!  If      * 
*     you enter anything other than numbers, the     *
*     game will go into an "infinite loop", and you  *
*     will have to press CTRL-ALT-DELETE and choose  *
*     to close the program there.                    *
******************************************************

  If you do like this game, and if you have a
  Nintendo Game Boy, then there is a game on Game
  Boy that you should check out.  Mario's Picross
  was where I first learned about the game of picross.
  It doesn't generate random puzzles, but it has 
  hundreds of puzzles to choose from, and has one
  heck of a lot more features than my version.
  Better yet -- its pictures are all well-designed
  (never frustrating and impossible to solve without
  pure guessing like some of mine), and they are
  actually real pictures of real things!  If you like
  this game, though, I am pretty sure that you will 
  like Mario's Picross a heck of a lot more!!!
  (It's usually only about $20, find it!!)


                                                 ` ~
  I'm as bad an artist as I am at making games.  * * 
  Thank you so much for trying my program!        -
  ENJOY!!!!!!!!!!!!!!!!                          __/


 ----------------------------------------------------




             Tom Batchelor
             Box 315
             Kiester, MN 56051

    E-Mail:  batcht@vax1.mankato.msus.edu

  Homepage:  http://vax1.mankato.msus.edu/~batcht/



